News

Updates & announcements

Development updates, launch news, feature announcements, and community highlights. Everything happening with 3Z Incursion in one place.

  • New Date, Same Mayhem: Launching Early 2027

    Quick update on the timeline: 3Z Incursion is moving from a late summer 2026 target to early 2027. Here’s why…

  • The music of 3Z Incursion

    Music was one of the strangest, funniest, and most unexpectedly complicated parts of building 3Z Incursion. We knew we needed…

  • Photon sword system

    The photon sword is the centerpiece of combat in 3Z Incursion – the tool that connects movement, rhythm, feedback, and…

  • Slash helpers

    Slash helpers are one of those features that look simple on the surface but quietly shape how players learn, improve,…

  • A dark, narrow stone subway tunnel lit with dim green reflections, with several zombies standing inside. Their skin is greenish and mottled, with glowing yellow‑green veins, creating a horror‑themed atmosphere.

    Texture design update

    Texture work in 3Z Incursion has always walked a tightrope. On one side, we wanted a zombie‑slashing game with enemies…

  • Adaptive workout scaling

    Adaptive workout scaling in 3Z Incursion isn’t something that happens moment‑to‑moment inside a level. It’s a long‑view system – one…

  • Insane difficulty level

    Insane difficulty started as a simple idea: take our existing difficulty curve and push it past the edge. Not just…